Initial commit
This commit is contained in:
96
public/hooks/useCursors.ts
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96
public/hooks/useCursors.ts
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@@ -0,0 +1,96 @@
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import { useState, useEffect, useCallback, RefObject } from 'react';
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const COLORS = [
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'#F94144', '#F3722C', '#F8961E', '#F9C74F', '#90BE6D',
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'#43AA8B', '#4D908E', '#577590', '#277DA1', '#F94144'
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];
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function getCursorColor(id: string) {
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let hash = 0;
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for (let i = 0; i < id.length; i++) {
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hash = id.charCodeAt(i) + ((hash << 5) - hash);
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}
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return COLORS[Math.abs(hash) % COLORS.length];
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}
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export function useCursors(sendMessage: (message: any) => void, lastMessage: any, clientId: string | null, mainRef: RefObject<HTMLElement>) {
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const [normalizedCursors, setNormalizedCursors] = useState<any>({});
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const [cursors, setCursors] = useState<any>({});
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const handleMouseMove = useCallback((e: MouseEvent) => {
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if (!mainRef.current) return;
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const mainRect = mainRef.current.getBoundingClientRect();
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const x = e.clientX - mainRect.left;
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const y = e.clientY - mainRect.top;
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const normalizedX = x / mainRect.width;
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const normalizedY = y / mainRect.height;
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sendMessage({
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type: 'cursor-move',
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payload: { x: normalizedX, y: normalizedY }
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});
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}, [sendMessage, mainRef]);
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useEffect(() => {
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window.addEventListener('mousemove', handleMouseMove);
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return () => {
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window.removeEventListener('mousemove', handleMouseMove);
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};
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}, [handleMouseMove]);
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const updateCursorPositions = useCallback(() => {
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if (!mainRef.current) return;
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const mainRect = mainRef.current.getBoundingClientRect();
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const newCursors = {};
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for (const id in normalizedCursors) {
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const nc = normalizedCursors[id];
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newCursors[id] = {
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...nc,
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x: nc.x * mainRect.width,
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y: nc.y * mainRect.height
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};
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}
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setCursors(newCursors);
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}, [normalizedCursors, mainRef]);
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useEffect(() => {
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if (!lastMessage) return;
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const { type, payload, senderId } = lastMessage;
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if (type === 'user-update') {
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const remoteUsers = payload.users.filter((user: any) => user.id !== clientId);
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const newCursors = {};
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remoteUsers.forEach((user: any) => {
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const existing = normalizedCursors[user.id];
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newCursors[user.id] = {
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id: user.id,
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color: getCursorColor(user.id),
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x: existing?.x || 0,
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y: existing?.y || 0
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};
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});
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setNormalizedCursors(newCursors);
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} else if (type === 'cursor-move' && senderId !== clientId) {
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setNormalizedCursors(prev => ({
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...prev,
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[senderId]: { ...prev[senderId], ...payload }
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}));
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}
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}, [lastMessage, clientId]);
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useEffect(() => {
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updateCursorPositions();
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window.addEventListener('resize', updateCursorPositions);
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return () => {
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window.removeEventListener('resize', updateCursorPositions);
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};
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}, [updateCursorPositions]);
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return cursors;
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}
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616
public/hooks/useDrumMachine.ts
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616
public/hooks/useDrumMachine.ts
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@@ -0,0 +1,616 @@
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import { useState, useRef, useEffect, useCallback } from 'react';
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import { INSTRUMENTS, INITIAL_TEMPO, INITIAL_STEPS, MIN_STEPS, MAX_STEPS, NOTE_FREQ_MAP } from '../constants';
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import { Grid, BeatData, BassLineGrid } from '../types';
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const createEmptyGrid = (steps: number): Grid => {
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return Array.from({ length: INSTRUMENTS.length }, () => Array(steps).fill(false));
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};
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const createEmptyBassLine = (steps: number): BassLineGrid => {
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return Array.from({ length: steps }, () => []);
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}
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const playKick = (audioContext: AudioContext, time: number, destination: AudioNode) => {
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const osc = audioContext.createOscillator();
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const subOsc = audioContext.createOscillator();
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const gain = audioContext.createGain();
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const subGain = audioContext.createGain();
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const shaper = audioContext.createWaveShaper();
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shaper.curve = new Float32Array(65536).map((_, i) => {
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const x = (i / 32768) - 1;
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return Math.tanh(3 * x);
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});
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shaper.oversample = '4x';
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osc.connect(gain);
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subOsc.connect(subGain);
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gain.connect(shaper);
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subGain.connect(shaper);
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shaper.connect(destination);
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const duration = 0.6;
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const finalStopTime = time + duration;
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osc.type = 'sine';
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osc.frequency.setValueAtTime(180, time);
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osc.frequency.exponentialRampToValueAtTime(30, time + 0.1);
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gain.gain.setValueAtTime(1.8, time);
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gain.gain.setTargetAtTime(0, time, 0.1);
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subOsc.type = 'sine';
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subOsc.frequency.setValueAtTime(50, time);
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subGain.gain.setValueAtTime(0.35, time);
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subGain.gain.exponentialRampToValueAtTime(0.001, time + 0.2);
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osc.start(time);
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subOsc.start(time);
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osc.stop(finalStopTime);
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subOsc.stop(finalStopTime);
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};
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const playSnare = (audioContext: AudioContext, time: number, destination: AudioNode) => {
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const noiseGain = audioContext.createGain();
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const noiseFilter = audioContext.createBiquadFilter();
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const osc = audioContext.createOscillator();
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const oscGain = audioContext.createGain();
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const noiseBuffer = audioContext.createBuffer(1, audioContext.sampleRate * 0.5, audioContext.sampleRate);
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const output = noiseBuffer.getChannelData(0);
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for (let i = 0; i < output.length; i++) {
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output[i] = Math.random() * 2 - 1;
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}
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const noiseSource = audioContext.createBufferSource();
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noiseSource.buffer = noiseBuffer;
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noiseFilter.type = 'highpass';
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noiseFilter.frequency.value = 1000;
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noiseSource.connect(noiseFilter);
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noiseFilter.connect(noiseGain);
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noiseGain.connect(destination);
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osc.type = 'triangle';
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osc.frequency.setValueAtTime(200, time);
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osc.connect(oscGain);
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oscGain.connect(destination);
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const duration = 0.2;
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noiseGain.gain.setValueAtTime(1, time);
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noiseGain.gain.exponentialRampToValueAtTime(0.01, time + duration);
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oscGain.gain.setValueAtTime(0.7, time);
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oscGain.gain.exponentialRampToValueAtTime(0.01, time + duration / 2);
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noiseSource.start(time);
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osc.start(time);
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noiseSource.stop(time + duration);
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osc.stop(time + duration);
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};
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const createHiHatSound = (audioContext: AudioContext, time: number, destination: AudioNode, duration: number) => {
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const fundamental = 40;
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const ratios = [2, 3, 4.16, 5.43, 6.79, 8.21];
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const gain = audioContext.createGain();
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const bandpass = audioContext.createBiquadFilter();
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const highpass = audioContext.createBiquadFilter();
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bandpass.type = 'bandpass';
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bandpass.frequency.value = 10000;
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bandpass.Q.value = 0.5;
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highpass.type = 'highpass';
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highpass.frequency.value = 7000;
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gain.connect(bandpass);
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bandpass.connect(highpass);
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highpass.connect(destination);
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ratios.forEach(ratio => {
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const osc = audioContext.createOscillator();
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osc.type = 'square';
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osc.frequency.value = (fundamental * ratio) + (Math.random() * fundamental * 0.1);
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osc.connect(gain);
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osc.start(time);
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osc.stop(time + duration);
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});
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gain.gain.setValueAtTime(0.00001, time);
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gain.gain.exponentialRampToValueAtTime(0.4, time + 0.02);
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gain.gain.exponentialRampToValueAtTime(0.00001, time + duration);
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};
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const playHiHat = (audioContext: AudioContext, time: number, destination: AudioNode) => {
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createHiHatSound(audioContext, time, destination, 0.08);
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};
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const playOpenHat = (audioContext: AudioContext, time: number, destination: AudioNode) => {
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createHiHatSound(audioContext, time, destination, 0.8);
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};
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const playRide = (audioContext: AudioContext, time: number, destination: AudioNode) => {
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const masterGain = audioContext.createGain();
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const highpass = audioContext.createBiquadFilter();
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highpass.type = 'highpass';
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highpass.frequency.setValueAtTime(800, time);
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highpass.Q.value = 0.8;
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masterGain.connect(highpass);
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highpass.connect(destination);
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const tickOsc = audioContext.createOscillator();
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const tickGain = audioContext.createGain();
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tickOsc.type = 'square';
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tickOsc.frequency.setValueAtTime(1200, time);
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tickGain.gain.setValueAtTime(0.5, time);
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tickGain.gain.exponentialRampToValueAtTime(0.0001, time + 0.02);
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tickOsc.connect(tickGain);
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tickGain.connect(masterGain);
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const fundamental = 120;
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const ratios = [1.00, 1.41, 2.23, 2.77, 3.14, 4.01];
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ratios.forEach(ratio => {
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const osc = audioContext.createOscillator();
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osc.type = 'square';
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osc.frequency.value = fundamental * ratio + (Math.random() - 0.5) * 5;
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osc.connect(masterGain);
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osc.start(time);
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osc.stop(time + 1.2);
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});
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masterGain.gain.setValueAtTime(0.0001, time);
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masterGain.gain.exponentialRampToValueAtTime(0.6, time + 0.005);
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masterGain.gain.exponentialRampToValueAtTime(0.2, time + 0.1);
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masterGain.gain.exponentialRampToValueAtTime(0.0001, time + 1.2);
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tickOsc.start(time);
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tickOsc.stop(time + 0.03);
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};
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export const useDrumMachine = (lastMessage: any, sendMessage: (message: any) => void) => {
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const [steps, setSteps] = useState(INITIAL_STEPS);
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const [grid, setGrid] = useState<Grid>(createEmptyGrid(INITIAL_STEPS));
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const [bassLine, setBassLine] = useState<BassLineGrid>(() => createEmptyBassLine(INITIAL_STEPS));
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const [isPlaying, setIsPlaying] = useState(false);
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const [tempo, setTempo] = useState(INITIAL_TEMPO);
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const [currentStep, setCurrentStep] = useState<number | null>(null);
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const [mutes, setMutes] = useState<boolean[]>(() => Array(INSTRUMENTS.length).fill(false));
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const [drumVolume, setDrumVolume] = useState(1);
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const [bassVolume, setBassVolume] = useState(0.4);
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const audioContextRef = useRef<AudioContext | null>(null);
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const audioBuffersRef = useRef<Map<string, AudioBuffer>>(new Map());
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const timerRef = useRef<number | null>(null);
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const lookahead = 25.0;
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const scheduleAheadTime = 0.1;
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const nextNoteTimeRef = useRef<number>(0.0);
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const sequenceStepRef = useRef<number>(0);
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const activeOscillatorsRef = useRef<Map<string, { osc: OscillatorNode; gain: GainNode }>>(new Map());
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const drumMasterGainRef = useRef<GainNode | null>(null);
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const bassMasterGainRef = useRef<GainNode | null>(null);
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const loadSamples = useCallback(async (context: AudioContext) => {
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const newBuffers = new Map<string, AudioBuffer>();
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for (const instrument of INSTRUMENTS) {
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if (!instrument.sampleUrl) continue;
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try {
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const response = await fetch(instrument.sampleUrl);
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const arrayBuffer = await response.arrayBuffer();
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const decodedData = await context.decodeAudioData(arrayBuffer);
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newBuffers.set(instrument.name, decodedData);
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} catch (error) {
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console.error(`Error loading sample for ${instrument.name}:`, error);
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}
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}
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audioBuffersRef.current = newBuffers;
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}, []);
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const initAudio = useCallback(async () => {
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if (!audioContextRef.current) {
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audioContextRef.current = new window.AudioContext();
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await loadSamples(audioContextRef.current);
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drumMasterGainRef.current = audioContextRef.current.createGain();
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drumMasterGainRef.current.gain.value = drumVolume;
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drumMasterGainRef.current.connect(audioContextRef.current.destination);
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bassMasterGainRef.current = audioContextRef.current.createGain();
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bassMasterGainRef.current.gain.value = bassVolume;
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bassMasterGainRef.current.connect(audioContextRef.current.destination);
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}
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}, [loadSamples, drumVolume, bassVolume]);
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const stopAllBassNotes = useCallback(() => {
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if (!audioContextRef.current || !bassMasterGainRef.current) return;
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const now = audioContextRef.current.currentTime;
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activeOscillatorsRef.current.forEach(({ osc, gain }) => {
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try {
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gain.gain.cancelScheduledValues(now);
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gain.gain.setTargetAtTime(0, now, 0.01);
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osc.stop(now + 0.1);
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} catch (e) { /* Ignore errors */ }
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});
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activeOscillatorsRef.current.clear();
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}, []);
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const setStep = (instrumentIndex: number, stepIndex: number, isActive: boolean) => {
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const newGrid = grid.map(row => [...row]);
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if(newGrid[instrumentIndex]){
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newGrid[instrumentIndex][stepIndex] = isActive;
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}
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setGrid(newGrid);
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sendMessage({ type: 'grid', payload: { grid: newGrid } });
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};
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const setBassNote = (stepIndex: number, note: string) => {
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const newBassLine = bassLine.map(stepNotes => [...stepNotes]);
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const stepNotes = newBassLine[stepIndex];
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const noteIndex = stepNotes.indexOf(note);
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if (noteIndex > -1) {
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stepNotes.splice(noteIndex, 1);
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} else {
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stepNotes.push(note);
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}
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setBassLine(newBassLine);
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sendMessage({ type: 'bassLine', payload: { bassLine: newBassLine } });
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};
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const clearPattern = () => {
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if (timerRef.current) {
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window.clearTimeout(timerRef.current);
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timerRef.current = null;
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}
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const newGrid = createEmptyGrid(steps);
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const newBassLine = createEmptyBassLine(steps);
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setGrid(newGrid);
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setBassLine(newBassLine);
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stopAllBassNotes();
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sendMessage({ type: 'clear', payload: { steps } });
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};
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const toggleMute = (instrumentIndex: number) => {
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const newMutes = [...mutes];
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newMutes[instrumentIndex] = !newMutes[instrumentIndex];
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setMutes(newMutes);
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sendMessage({ type: 'mutes', payload: { mutes: newMutes } });
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};
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const resizeGrid = useCallback((newSteps: number) => {
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setGrid(prevGrid => {
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const newGrid = createEmptyGrid(newSteps);
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for(let i=0; i<INSTRUMENTS.length; i++){
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for(let j=0; j<Math.min(prevGrid[i]?.length ?? 0, newSteps); j++){
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newGrid[i][j] = prevGrid[i][j];
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}
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}
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return newGrid;
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});
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setBassLine(prevBassLine => {
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const newBassLine = createEmptyBassLine(newSteps);
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for (let i = 0; i < Math.min(prevBassLine.length, newSteps); i++) {
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newBassLine[i] = prevBassLine[i];
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}
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return newBassLine;
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});
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}, []);
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const handleStepsChange = (newSteps: number) => {
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const clampedSteps = Math.max(MIN_STEPS, Math.min(MAX_STEPS, newSteps));
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if (clampedSteps === steps) return;
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setSteps(clampedSteps);
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resizeGrid(clampedSteps);
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sendMessage({ type: 'steps', payload: { steps: clampedSteps } });
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};
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const scheduleNote = useCallback((beatNumber: number, time: number) => {
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const audioContext = audioContextRef.current;
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if (!audioContext || !bassMasterGainRef.current || !drumMasterGainRef.current) return;
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for (let i = 0; i < INSTRUMENTS.length; i++) {
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const instrumentName = INSTRUMENTS[i].name;
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if (grid[i]?.[beatNumber] && !mutes[i]) {
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if (instrumentName === 'Kick') playKick(audioContext, time, drumMasterGainRef.current);
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else if (instrumentName === 'Snare') playSnare(audioContext, time, drumMasterGainRef.current);
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else if (instrumentName === 'Hi-Hat') playHiHat(audioContext, time, drumMasterGainRef.current);
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else if (instrumentName === 'Open Hat') playOpenHat(audioContext, time, drumMasterGainRef.current);
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else if (instrumentName === 'Ride') playRide(audioContext, time, drumMasterGainRef.current);
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}
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}
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const previousBeatNumber = (beatNumber - 1 + steps) % steps;
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const currentNotes = bassLine[beatNumber] || [];
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const previousNotes = bassLine[previousBeatNumber] || [];
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previousNotes.forEach(note => {
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if (!currentNotes.includes(note)) {
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const activeNode = activeOscillatorsRef.current.get(note);
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if (activeNode) {
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const { osc, gain } = activeNode;
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gain.gain.cancelScheduledValues(time);
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gain.gain.setValueAtTime(gain.gain.value, time);
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gain.gain.linearRampToValueAtTime(0, time + 0.02);
|
||||
osc.stop(time + 0.02);
|
||||
activeOscillatorsRef.current.delete(note);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
currentNotes.forEach(note => {
|
||||
if (!previousNotes.includes(note)) {
|
||||
const freq = NOTE_FREQ_MAP[note];
|
||||
if (freq) {
|
||||
const oscillator = audioContext.createOscillator();
|
||||
const gainNode = audioContext.createGain();
|
||||
|
||||
oscillator.type = 'sine';
|
||||
oscillator.frequency.setValueAtTime(freq, time);
|
||||
|
||||
gainNode.connect(bassMasterGainRef.current as GainNode);
|
||||
|
||||
gainNode.gain.setValueAtTime(0, time);
|
||||
gainNode.gain.linearRampToValueAtTime(0.3, time + 0.01);
|
||||
|
||||
oscillator.connect(gainNode);
|
||||
oscillator.start(time);
|
||||
|
||||
activeOscillatorsRef.current.set(note, { osc: oscillator, gain: gainNode });
|
||||
}
|
||||
}
|
||||
});
|
||||
}, [grid, mutes, bassLine, steps]);
|
||||
|
||||
const scheduler = useCallback(() => {
|
||||
const audioContext = audioContextRef.current;
|
||||
if (!audioContext) return;
|
||||
|
||||
while (nextNoteTimeRef.current < audioContext.currentTime + scheduleAheadTime) {
|
||||
scheduleNote(sequenceStepRef.current, nextNoteTimeRef.current);
|
||||
setCurrentStep(sequenceStepRef.current);
|
||||
|
||||
const secondsPerBeat = 60.0 / tempo;
|
||||
const secondsPerStep = secondsPerBeat / 4;
|
||||
nextNoteTimeRef.current += secondsPerStep;
|
||||
sequenceStepRef.current = (sequenceStepRef.current + 1) % steps;
|
||||
}
|
||||
|
||||
timerRef.current = window.setTimeout(scheduler, lookahead);
|
||||
}, [tempo, steps, scheduleNote]);
|
||||
|
||||
const startPlayback = async () => {
|
||||
await initAudio();
|
||||
const audioContext = audioContextRef.current;
|
||||
if (!audioContext || !bassMasterGainRef.current) return;
|
||||
|
||||
if (audioContext.state === 'suspended') await audioContext.resume();
|
||||
|
||||
const now = audioContext.currentTime;
|
||||
bassMasterGainRef.current.gain.cancelScheduledValues(now);
|
||||
bassMasterGainRef.current.gain.setTargetAtTime(bassVolume, now, 0.01);
|
||||
|
||||
sequenceStepRef.current = 0;
|
||||
setCurrentStep(null);
|
||||
nextNoteTimeRef.current = now;
|
||||
|
||||
setIsPlaying(true);
|
||||
sendMessage({ type: 'playback', payload: { isPlaying: true } });
|
||||
};
|
||||
|
||||
const stopPlayback = () => {
|
||||
setIsPlaying(false);
|
||||
sendMessage({ type: 'playback', payload: { isPlaying: false } });
|
||||
};
|
||||
|
||||
const exportBeat = () => {
|
||||
const beatData: BeatData = { tempo, steps, grid, mutes, bassLine };
|
||||
const jsonString = JSON.stringify(beatData, null, 2);
|
||||
const blob = new Blob([jsonString], { type: 'application/json' });
|
||||
const url = URL.createObjectURL(blob);
|
||||
const a = document.createElement('a');
|
||||
a.href = url;
|
||||
a.download = 'my-beat.json';
|
||||
document.body.appendChild(a);
|
||||
a.click();
|
||||
document.body.removeChild(a);
|
||||
URL.revokeObjectURL(url);
|
||||
};
|
||||
|
||||
const importBeat = (event: React.ChangeEvent<HTMLInputElement>) => {
|
||||
const file = event.target.files?.[0];
|
||||
if (!file) return;
|
||||
|
||||
const reader = new FileReader();
|
||||
reader.onload = (e) => {
|
||||
try {
|
||||
const text = e.target?.result;
|
||||
if (typeof text !== 'string') throw new Error("File is not valid text");
|
||||
const data: BeatData = JSON.parse(text);
|
||||
|
||||
if(typeof data.tempo !== 'number' || typeof data.steps !== 'number' || !Array.isArray(data.grid)) {
|
||||
throw new Error("Invalid beat file format.");
|
||||
}
|
||||
|
||||
setTempo(data.tempo);
|
||||
setSteps(data.steps);
|
||||
setGrid(data.grid);
|
||||
setMutes(data.mutes || Array(INSTRUMENTS.length).fill(false));
|
||||
setBassLine(data.bassLine || createEmptyBassLine(data.steps));
|
||||
|
||||
sendMessage({ type: 'import', payload: data });
|
||||
|
||||
alert('Beat imported successfully!');
|
||||
} catch (error) {
|
||||
console.error("Failed to import beat:", error);
|
||||
alert('Failed to import beat. The file may be invalid.');
|
||||
}
|
||||
};
|
||||
reader.readAsText(file);
|
||||
event.target.value = '';
|
||||
};
|
||||
|
||||
const handleDrumVolumeChange = useCallback((newVolume: number) => {
|
||||
setDrumVolume(newVolume);
|
||||
if (drumMasterGainRef.current && audioContextRef.current) {
|
||||
drumMasterGainRef.current.gain.setTargetAtTime(newVolume, audioContextRef.current.currentTime, 0.01);
|
||||
}
|
||||
sendMessage({ type: 'drumVolume', payload: { drumVolume: newVolume } });
|
||||
}, [sendMessage]);
|
||||
|
||||
const handleBassVolumeChange = useCallback((newVolume: number) => {
|
||||
setBassVolume(newVolume);
|
||||
if (bassMasterGainRef.current && audioContextRef.current) {
|
||||
bassMasterGainRef.current.gain.setTargetAtTime(newVolume, audioContextRef.current.currentTime, 0.01);
|
||||
}
|
||||
sendMessage({ type: 'bassVolume', payload: { bassVolume: newVolume } });
|
||||
}, [sendMessage]);
|
||||
|
||||
const triggerSound = useCallback(async (instrumentName: string) => {
|
||||
await initAudio();
|
||||
const audioContext = audioContextRef.current;
|
||||
if (!audioContext || !drumMasterGainRef.current) return;
|
||||
const time = audioContext.currentTime;
|
||||
|
||||
if (instrumentName === 'Kick') playKick(audioContext, time, drumMasterGainRef.current);
|
||||
else if (instrumentName === 'Snare') playSnare(audioContext, time, drumMasterGainRef.current);
|
||||
else if (instrumentName === 'Hi-Hat') playHiHat(audioContext, time, drumMasterGainRef.current);
|
||||
else if (instrumentName === 'Open Hat') playOpenHat(audioContext, time, drumMasterGainRef.current);
|
||||
else if (instrumentName === 'Ride') playRide(audioContext, time, drumMasterGainRef.current);
|
||||
|
||||
}, [initAudio]);
|
||||
|
||||
const triggerBassNote = useCallback(async (note: string) => {
|
||||
await initAudio();
|
||||
const audioContext = audioContextRef.current;
|
||||
if (!audioContext || !bassMasterGainRef.current) return;
|
||||
|
||||
const time = audioContext.currentTime;
|
||||
|
||||
bassMasterGainRef.current.gain.cancelScheduledValues(time);
|
||||
bassMasterGainRef.current.gain.setTargetAtTime(bassVolume, time, 0.01);
|
||||
|
||||
const freq = NOTE_FREQ_MAP[note];
|
||||
if (freq) {
|
||||
const oscillator = audioContext.createOscillator();
|
||||
const gainNode = audioContext.createGain();
|
||||
|
||||
oscillator.type = 'sine';
|
||||
oscillator.frequency.setValueAtTime(freq, time);
|
||||
|
||||
gainNode.connect(bassMasterGainRef.current as GainNode);
|
||||
|
||||
gainNode.gain.setValueAtTime(0, time);
|
||||
gainNode.gain.linearRampToValueAtTime(0.3, time + 0.01);
|
||||
gainNode.gain.linearRampToValueAtTime(0, time + 1.0);
|
||||
|
||||
oscillator.connect(gainNode);
|
||||
oscillator.start(time);
|
||||
oscillator.stop(time + 1.0);
|
||||
}
|
||||
}, [initAudio, bassVolume]);
|
||||
|
||||
const setTempoCallback = useCallback((value: React.SetStateAction<number>) => {
|
||||
setTempo(prevTempo => {
|
||||
const newTempo = typeof value === 'function' ? value(prevTempo) : value;
|
||||
sendMessage({ type: 'tempo', payload: { tempo: newTempo } });
|
||||
return newTempo;
|
||||
});
|
||||
}, [sendMessage]);
|
||||
|
||||
useEffect(() => {
|
||||
if (isPlaying) {
|
||||
if (timerRef.current) clearTimeout(timerRef.current);
|
||||
scheduler();
|
||||
} else {
|
||||
if (timerRef.current) clearTimeout(timerRef.current);
|
||||
stopAllBassNotes();
|
||||
setCurrentStep(null);
|
||||
}
|
||||
|
||||
return () => {
|
||||
if (timerRef.current) window.clearTimeout(timerRef.current);
|
||||
};
|
||||
}, [isPlaying, scheduler, stopAllBassNotes]);
|
||||
|
||||
useEffect(() => {
|
||||
if (lastMessage) {
|
||||
const { type, payload } = lastMessage;
|
||||
switch (type) {
|
||||
case 'state':
|
||||
if (payload.grid) setGrid(payload.grid);
|
||||
if (payload.bassLine) setBassLine(payload.bassLine);
|
||||
if (payload.tempo) setTempo(payload.tempo);
|
||||
if (payload.isPlaying) setIsPlaying(payload.isPlaying);
|
||||
if (payload.mutes) setMutes(payload.mutes);
|
||||
if (payload.drumVolume) setDrumVolume(payload.drumVolume);
|
||||
if (payload.bassVolume) setBassVolume(payload.bassVolume);
|
||||
if (payload.steps) {
|
||||
setSteps(payload.steps);
|
||||
resizeGrid(payload.steps);
|
||||
}
|
||||
break;
|
||||
case 'grid': setGrid(payload.grid); break;
|
||||
case 'bassLine': setBassLine(payload.bassLine); break;
|
||||
case 'tempo': setTempo(payload.tempo); break;
|
||||
case 'playback': setIsPlaying(payload.isPlaying); break;
|
||||
case 'mutes': setMutes(payload.mutes); break;
|
||||
case 'drumVolume': setDrumVolume(payload.drumVolume); break;
|
||||
case 'bassVolume': setBassVolume(payload.bassVolume); break;
|
||||
case 'steps':
|
||||
setSteps(payload.steps);
|
||||
resizeGrid(payload.steps);
|
||||
break;
|
||||
case 'clear':
|
||||
setGrid(createEmptyGrid(payload.steps));
|
||||
setBassLine(createEmptyBassLine(payload.steps));
|
||||
break;
|
||||
case 'import':
|
||||
setTempo(payload.tempo);
|
||||
setSteps(payload.steps);
|
||||
setGrid(payload.grid);
|
||||
setMutes(payload.mutes);
|
||||
setBassLine(payload.bassLine);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, [lastMessage, resizeGrid]);
|
||||
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
stopAllBassNotes();
|
||||
if (audioContextRef.current?.state !== 'closed') {
|
||||
audioContextRef.current?.close();
|
||||
}
|
||||
};
|
||||
}, [stopAllBassNotes]);
|
||||
|
||||
return {
|
||||
steps,
|
||||
grid,
|
||||
bassLine,
|
||||
isPlaying,
|
||||
tempo,
|
||||
currentStep,
|
||||
mutes,
|
||||
drumVolume,
|
||||
bassVolume,
|
||||
setStep,
|
||||
setBassNote,
|
||||
clearPattern,
|
||||
setTempo: setTempoCallback,
|
||||
handleStepsChange,
|
||||
startPlayback,
|
||||
stopPlayback,
|
||||
exportBeat,
|
||||
importBeat,
|
||||
toggleMute,
|
||||
handleDrumVolumeChange,
|
||||
handleBassVolumeChange,
|
||||
triggerSound,
|
||||
triggerBassNote,
|
||||
};
|
||||
};
|
||||
24
public/hooks/useSession.ts
Normal file
24
public/hooks/useSession.ts
Normal file
@@ -0,0 +1,24 @@
|
||||
import { useState, useEffect } from 'react';
|
||||
|
||||
function generateSessionId() {
|
||||
return Math.random().toString(36).substring(2, 15);
|
||||
}
|
||||
|
||||
export function useSession() {
|
||||
const [sessionId, setSessionId] = useState<string | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
const url = new URL(window.location.href);
|
||||
let id = url.searchParams.get('sessionId');
|
||||
|
||||
if (!id) {
|
||||
id = generateSessionId();
|
||||
url.searchParams.set('sessionId', id);
|
||||
window.history.replaceState({}, '', url.toString());
|
||||
}
|
||||
|
||||
setSessionId(id);
|
||||
}, []);
|
||||
|
||||
return sessionId;
|
||||
}
|
||||
66
public/hooks/useWebSocket.ts
Normal file
66
public/hooks/useWebSocket.ts
Normal file
@@ -0,0 +1,66 @@
|
||||
import { useState, useEffect, useRef, useCallback } from 'react';
|
||||
|
||||
export function useWebSocket(sessionId: string | null) {
|
||||
const [isConnected, setIsConnected] = useState(false);
|
||||
const [isSynchronized, setIsSynchronized] = useState(false);
|
||||
const [lastMessage, setLastMessage] = useState<any | null>(null);
|
||||
const [clientId, setClientId] = useState<string | null>(null);
|
||||
const ws = useRef<WebSocket | null>(null);
|
||||
|
||||
const connect = useCallback(() => {
|
||||
if (!sessionId || ws.current) return;
|
||||
|
||||
const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
|
||||
const wsUrl = `${protocol}//${window.location.host}/ag-beats?sessionId=${sessionId}`;
|
||||
const socket = new WebSocket(wsUrl);
|
||||
|
||||
socket.onopen = () => {
|
||||
console.log('WebSocket connected');
|
||||
setIsConnected(true);
|
||||
// Request the full session state upon connecting
|
||||
socket.send(JSON.stringify({ type: 'get_state' }));
|
||||
};
|
||||
|
||||
socket.onmessage = (event) => {
|
||||
const message = JSON.parse(event.data);
|
||||
if (message.type === 'welcome') {
|
||||
setClientId(message.payload.clientId);
|
||||
} else if (message.type === 'session_state') {
|
||||
// This is the full state, apply it and mark as synchronized
|
||||
setLastMessage({ type: 'state', payload: message.payload });
|
||||
setIsSynchronized(true);
|
||||
} else {
|
||||
setLastMessage(message);
|
||||
}
|
||||
};
|
||||
|
||||
socket.onclose = () => {
|
||||
console.log('WebSocket disconnected');
|
||||
setIsConnected(false);
|
||||
setIsSynchronized(false);
|
||||
ws.current = null;
|
||||
};
|
||||
|
||||
socket.onerror = (error) => {
|
||||
console.error('WebSocket error:', error);
|
||||
socket.close();
|
||||
};
|
||||
|
||||
ws.current = socket;
|
||||
}, [sessionId]);
|
||||
|
||||
useEffect(() => {
|
||||
connect();
|
||||
return () => {
|
||||
ws.current?.close();
|
||||
};
|
||||
}, [connect]);
|
||||
|
||||
const sendMessage = (message: any) => {
|
||||
if (ws.current && ws.current.readyState === WebSocket.OPEN) {
|
||||
ws.current.send(JSON.stringify(message));
|
||||
}
|
||||
};
|
||||
|
||||
return { isConnected, isSynchronized, lastMessage, sendMessage, clientId };
|
||||
}
|
||||
Reference in New Issue
Block a user